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Hi, I’m Fabio!

I’m a 22-year-old game designer from Italy, with a diploma in Game Design from Padua.

I’ve directed and published two games, with experience as both a solo developer and a team lead. I’ve also taken part in many game jams, always pushing creativity and collaboration.

In my free time, I’m a completionist gamer who loves exploring every corner of a game world, which inspires my design work.

Hi, I’m Fabio!

I’m a 22-year-old game designer from Italy, with a diploma in Game Design from Padua.

I’ve directed and published two games, with experience as both a solo developer and a team lead. I’ve also taken part in many game jams, always pushing creativity and collaboration.

In my free time, I’m a completionist gamer who loves exploring every corner of a game world, which inspires my design work.

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"A narrative puzzle-adventure where players use Juna’s power of Resonance to “Listen” to objects and solve puzzles.

Led a 20-person team as Game Director; the game combines Audio-Driven puzzles with an immersive story.

Released on Steam on December 28, 2024."

"A precision platformer with a twist: dying is the core mechanic. Features a varied open map, a challenging boss and three distinct endings.

Solo-developed; Learned to plan, organize, and connect gameplay, level design, and art seamlessly.

Released on Steam on June 26, 2025."

"A physics-based tower defense where players drag bricks to build and defend a tower against waves of enemies.

Features both story and arcade modes, blending strategy and action.

Created for GMTK 2024, ranking 126th out of 7,500+ entries."

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"A narrative puzzle-adventure where players use Juna’s power of Resonance to “Listen” to objects and solve puzzles.

Led a 20-person team as Game Director; the game combines Audio-Driven puzzles with an immersive story.

Released on Steam on December 28, 2024."

"A precision platformer with a twist: dying is the core mechanic. Features a varied open map, a challenging boss and three distinct endings.

Solo-developed; Learned to plan, organize, and connect gameplay, level design, and art seamlessly.

Released on Steam on June 26, 2025."

"A physics-based tower defense where players drag bricks to build and defend a tower against waves of enemies.

Features both story and arcade modes, blending strategy and action.

Created for GMTK 2024, ranking 126th out of 7,500+ entries."

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Game Design

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